Apply for Indie Games Room
What is AVCon?
AVCon is Australia’s premier anime and gaming festival and one of the largest events of its kind in the Southern Hemisphere. Held annually, AVCon celebrates Japanese animation, video gaming, tabletop gaming, game development, artists, technology, and cosplay.
Organised by Team AVCon Incorporated, a not-for-profit, 100% volunteer-run organization, AVCon is dedicated to enriching the community through anime- and gaming-focused events. Alongside AVCon, Team AVCon Incorporated hosts various other events throughout the year for professionals, hobbyists, and the general public, ensuring accessibility and enjoyment for all skill levels.
As a not-for-profit, all proceeds are reinvested into improving AVCon year after year. We focus on promoting local talent, growing the creative community, and offering South Australia a world-class pop culture experience that is their own.
AVCon is held at the Adelaide Showground, which is a large and modern venue and one of the largest under-cover exhibition spaces in the Southern Hemisphere. In 2025, AVCon will utilise both the Jubilee and Wayville Pavilions providing over 16,000 m2 of event space.
With a legacy spanning 22 years, AVCon has established itself as a cornerstone of Australian pop culture, earning respect nationwide across multiple industries and communities.
About the IGR
The AVCon Indie Games Room (IGR) was one of the first events in Australia to showcase locally developed game projects. For over 15 years, it has been South Australia’s highest exposure, open and supportive developer space to promote games, gather feedback, and make sales.
In 2025, the IGR will take place during AVCon at the Adelaide Showground on:
- Saturday, July 5th & Sunday, July 6th, 2025
- 10:00 AM – 5:00 PM (both days)
- Developers can also exhibit at AVCon After Dark, an 18+ event on Saturday, July 5th, from 6:00 PM – 10:00 PM.
AVCon After Dark
AVCon After Dark will take place on Saturday, July 5th, from 6:00 PM – 10:00 PM at the Adelaide Showground. This is an 18+ event, separate from the daytime AVCon experience. AVCon will close at 5:00 PM on Saturday to prepare for the evening event.
All aspects of your space is customisable to your preference apart from the backing board. You may provide everything for your own setup as long as any builds does not extend more than 1.5m from backing board.
- Up to 2 Trestle Tables (180cm long by 76cm wide)
- Up to 2 black tablecloths
- Up to 4 chairs
- Velcro Backing Board (2m Wide x 2.4m high)
- Choice of 1 x 127cm TV and 1 x 2m Metal Display Truss
- Power supplied
AVCon 2025 Indie Games Room will not be charging developers to sell.
All electronics wanting to be plugged in at the Adelaide Showgrounds must have a valid Test and Tag within 2 years of the dates of 5th of July 2025.
Eligibility Criteria
To be eligible to participate in the Indie Games Room at AVCon 2025, the IGR Team must:
- Be an independent developer with no funding or ties to a commercial entity (public crowdsourcing or government grants are permissible) or a student at a registered education provider.
- Be based in and operate out of Australia or New Zealand.
- Have developed a video game that is in a playable form, providing a realised experience of intended gameplay, graphics, and sound.
- Be able to travel to and from the event with all required equipment at their own expense, including transportation, storage, and accommodation costs.
- Be able to supply all necessary hardware and software to run their video game.
- Be able to supervise and demonstrate their video game during all hours AVCon is open, including After Dark if selected.
- Read through and agree to comply with the Indie Games Room Exhibitor Terms and Conditions accessible here.
Apply
- Deadline: Applications close on May 30th, 2025, at 11:59 PM.
- Applications will be evaluated as they are received. While we aim to accept all applications, space may be limited if demand is high.
- Developers are encouraged to apply as soon as possible.
- Please read the application carefully and answer all questions to the best of your ability. Only one application per game will be accepted, so coordinate with your team to submit a single entry.
- The application will require details about your team, project, experience, affiliations, and related media.
- Emails will be sent out to the email address provided in the application. Information regarding bump in/out times and other instructions will follow.
- Please read through and understand the Indie Games Room Exhibitor Terms and Conditions accessible here.
If you have any questions, or if you need to update an already submitted application, please email igr@avcon.org.au rather than submitting a new application.
Indie Games Room Gallery
Previous Indie Games Rooms
Featured Games for 2024
Indie Games Room 2024 was presented by the University of South Australia.
- Blood Reaver by Hell byte Studios
- Dungeons and Dining Tables by Catalyst Games
- VAGRIENT by Andrew Bray
- Crush Zone: Demolition Derby by Desert Beagle
- End Of Ember by Bad Plan Studios
- Super BAWK BAWK Chicken by Daytime Devs
- Memory’s Reach by 100 Stones Interactive
- Punchimals by Two Lives Left
- The Sacred Acorn by A Few Dragons
- Scourge of the Reptiles by Kyoti Games
- Pedal Rebel VR by ToasterFace Games
- Fox and Shadow by Paper Cactus Games
- Beach Bums by Coastal Derrieres
- A Pasty and a Pickaxe by Kadina Memorial School
- The Lights I Promised You by Solar Lightshow
- Frog’s Princess by Joy Everafter Stories
- Crimson Cutlass by Cerulean Creative Studios
- Uncle Unco by jonniemadeit
- Yesterday’s Hero by CorgiPillar
- Star Farmer: Warlock of the Universe by Tinker Town
- Tora’s Garden by Tinker Town
- Crystal Horizons by Team Whirlwind
- Project: Nova by Fringe Realities
- Pick-a-Pocket by Amythica
- ANVILHEART by Towerpoint Games
- Meowing Point by yofrancisco
- Which Way Up: Galaxy Games by Turtle Flip Studio
- Stack & the Grumblepuff from Above by Charmful
- Artsy Thief by Platypulse Games
- Tech Hunter by Split Symmetry
- Project Julia by Stellar Advent
- Kādomon: Hyper Auto Battlers by Dino Rocket
- Survive the Night by Ship It
- Fallen Olive by Pixel Vine Interactive
- The Red Hood by Amimus Games
Featured Games for 2023
Indie Games Room 2023 was presented by the University of South Australia.
- Spellborn by 7D Games Studio
- Project: Nightlight by Fringe Realities
- Beach Bums by Jazz King
- Super BAWK BAWK Chicken! by Daytime Devs
- Fox and Shadows by Paper Cactus Games
- The Pound by Stout Heart Games
- Star Farmer by Tinker Town
- Risk.Speed.Impact by AlxInc
- Yesterday’s Hero by Corgipillar
- darkwebSTREAMER by We Have Always Lived in the Forest
- Space Invaders – Next Dimension by Voxon Photonics
- Re-War by Cool Crabs
- Roving Rovers by Mini Mammoth Games
- The Lights I Promised You by Solar Lightshow
- Pedal Rebel VR by Pedal Rebel VR
- Crimson Cutlass by Skeleton Crew
- Nor2 by Catgirl Software
- Crystal Horizons by Team Whirlwind
- Kadomon: Hyper Auto Battlers by Dino Rocket
- Roc’s Odyssey by Sunshine Festival Studios
- Lightsmith by A Few Dragons
- Anvilheart by Towerpoint Games
- Lords of Illic by Orange Drake
- Lucie’s Potager by Stellar Advent
- Punchimals by Two Lives Left
- Exo Rally Championship by Exbleative
Featured Games for 2019
Indie Games Room 2019 was presented by the University of South Australia in conjunction with Monkeystack.
- ATMAN – AltArcade
- Brief Battles – Juicy Cupcake
- Concussion
- Backyard Cricket – Bodacity
- Canvas – Zalshock
- Down the Rabbit Hole
- Beat Rider
- Cardboard Carnage – Cardboard Kids
- Elemental Elixirs – LiamTurnerAU
- Frog’s Princess – kathysmartgamedesigner.com
- Homeowner – Birdrun
- Little Reaper – Little Reaper Games
- ManaTech – Drunk Galah
- Mercforce: 30X1 – Tachyon Five
- Oceanbound
- QR Code Killer
- Romancing the Law
- Rooftop Renegade – Melon Head Games
- Skyjunkers – Codename Jump
- Slidance – Somewhat Interactive
- Space Beards – Angry Cactus Games
- Sprite Night
- Tech Hunter – Split Symmetry
- Tiki Trials
- Tinker and Spell: Seekers of the Lost World – The Rookies
- Unpacking – Witch Beam
- Wheel of Doom
- Z3D Arcade Machine – Voxon
Featured Games for 2018
Indie Games Room 2018 was presented by the University of South Australia in conjunction with Monkeystack.
- Amberial Dreams – Oddgoo
- Arcsine – Crepe Studios
- Backyard Cricket – Bodacity
- Beautiful Bricks – Ready Wolf
- Blockpocalyspe – Dime Studios
- Brief Battles – Juicy Cupcake
- Cardboard Keep Collection – Cardboard Keep
- Cave of Atman DX – Chris Johnson
- Collateral Damage – Artisans Games
- Darkest Sour
- DeRailed! – Trout Monkey
- Dungeon Chop Chop – Slack Dragon
- Energy Core – The Sleepy Order
- EXO ONE – Exbleative
- Floormaker – Rosden Shadow
- Ganbare! Super Strikers – Rese Games
- GoatPunks – Studio Canvas
- Hannah – Lotus Media Studios
- Horde – Brain Dead Devs
- if not us – ub4q
- It’s Snowing on Mount Fuji
- Kana Quest – Not Dead Design
- Kitsune Nine Divided – JagerWare Games
- Lethal Lawns – Dime Studios
- ManaTech – Blue Gem Games
- My Lil Fanfic
- Nine Heavens War of Dragons – King Bit Games
- Normal Human Sports
- Office Tossing – Kalptastic Games
- Owls and Vowels Word Game – Chaos Theory Games
- P.O.P – James Brown Lee
- Primordials Fireborn – Toybox Games
- Raccoon Rummage – Adam Partridge
- Rooftop Renegade – Melonhead Games
- Roto Color Rhythm – Blue Volcano
- Sorcerer – Camm Ryan
- Space Beards – Angry Cactus Games
- Spacetug – Tundra Storm
- Tech Hunter – Split Symmetry
- The Cinema Rosa – Atreyu Games
- The Homecoming – Fillmagic
Featured Games for 2017
Indie Games Room 2017 was presented by the University of South Australia in conjunction with IGDA (International Game Developers Association SA) and Monkeystack.
- Auto Arcadia – Double Shott
- Air Support: Behind Enemy Lines – Universal Chicken
- BallisticNG – Neognosis
- Bloodbeard’s Revenge – Hellfire Studios
- Breaking Bricks – Red Wolf Games
- Brief Battles – Juicy Cupcake
- Canvas – Zalshock
- Captain’s Way – Pixel Wind
- Chest of Dark Wonder – Overgrowth Studios
- City of Brass – Uppercut Games
- Collateral Damage – Artisans Games
- Delve – HammerOne
- DeRailed! – Troutmonkey
- Dimension Jump – Redpoint Games
- Exo One – Exbleative
- Experience – Revolition Games
- Fling the Hero – Shark Jump
- Forts – EarthWork Games
- Fyre – TechNeko
- GoatPunks – Studio Canvas
- Hollow Knight – Team Cherry
- ICEBOX: Speedgunner – Games of Edan
- Kairos – Adrastus Games
- Kana Quest – Not Dead Design
- Mars Underground – Moloch Media
- ManaTech – Blue Crystal Games
- Molemen Must Die! – Mokomoto
- Monadnock – MachineSpirit
- Muddledash – Slampunks
- Murder At The Dinner Table – LuxStorm
- Perso – Crepe Studios
- Psychotron – Futureshock
- Project Permanence – tijital-games
- Primordials: Fireborn – Toybox Games Studios
- Plant Pit – Rosden Shadow
- Projection – Atreyu Games
- Rising Dusk – Studio Stobie
- RuneCaster – Blurift
- Scaleseeker – Krion Games
- Spaaace – King Swigg Studios
- Subtractive Synthesis – C Sound Investigations
- Tech Hunter – Split Symmetry
- The Adventure Pals – Massive Monster
- The Iridium Conflict – Massive Monster
- The Poisoned Pawn: A Tex Murphy Adventure – Chaotic Fusion
- Think of the Children – Jammed Up Studios
- Timberjack – Yiming
- Underground – Endoplasm Gaming
- Within the Green – Solo Tent
Got Any Questions?
You can email our team at igr@avcon.org.au or complete the form, and we’ll be in touch!